Art and Graphic Design

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Thinking Monk Studios - Design Feedback Needed
User: Thinking Monk
Date: 10/9/2016 11:41 pm
Views: 769
Rating: 0

Hello Game Crafter community!

I am a designer who is simply looking for feedback on designs I do for games. I plan to have heeps of posts in the future where you can give me your feedback about how you feel about designs I've done as well as any advice you would be willing to give, as it would be much appreciated!

More specifics will be added with each post I make asking for feedback. Thanks all for your help and I look forward to your opinions!

Sincerely,

A Thinking Monk

Custom Catan Wood pieces
User: Thinking Monk
Date: 10/10/2016 0:02 am
Views: 1
Rating: 0

So my first project I am going to be asking feedback on is something I have been working on for quite some time. I have felt for a long time now that custom wooden catan boards are... lacking in one way or another in terms of design aspect. Either the designs are complete garbage, or they just don't flow with each other and it is ultimately hard to tell which resource is which. 

I will post pictures of "finished" hex tiles, and would love to have your opinions on the following:

1. Is the image visually appealing?

2. Do all the hexes flow together with one another?

3. Is something a little "off" on one of the tiles?

4. Any other things I could do to improve.

I will post each image individually. I have to get some of the photo's retaken, as my associate seems to have hired a monkey to take the photos and some are not showing up at all. I have all the resources completed, plus the desert, the board, and the trade tokens. Only thing I really don't have done is the number tokens at this point. The ones in the pictures are merely just for reference.

Also, the art is meant to be vector (line) cuts, no raster cuts. I want to stick with this art style on this project.

The only thing I will add is that all these images are 100% my own work, and are the property of Thinking Monk Studios (basically, mine). They cannot be used outside this forum for any purpose without consent from me.

Thanks again and please let me know what you think!

Custom Catan Wood pieces - Wheat Resource
User: Thinking Monk
Date: 10/10/2016 0:06 am
Views: 1
Rating: 1

Here is the wheat resource hex.

Any and all feebback welcome. Thanks!

Sincerely,

A Thinking Monk

Catan-Wheat-Piece.png
Custom Catan Wood pieces - Sheep Resource
User: Thinking Monk
Date: 10/10/2016 0:07 am
Views: 2
Rating: 1

Here is the sheep resource hex.

Any and all feedback is welcome. Thanks!

Sincerely,

A Thinking Monk

Sheep.png
Custom Catan Wood pieces - Wood Resource
User: Thinking Monk
Date: 10/10/2016 0:08 am
Views: 109
Rating: 1

Here is the wood resource hex.

Any and all feedback is welcome. Thanks!

Sincerely,

A Thinking Monk

Catan-Wood-Piece.png
Re: Custom Catan Wood pieces
User: 3rdEye
Date: 10/11/2016 6:10 am
Views: 328
Rating: 0

All three designs are nicely done, visually appealing, and they do indeed fit well together.

I have only a few very minor nitpicks / suggestions:

  • On the Wheat Hex, I am not sure what the small items in the central ring are supposed to be. It may be more obvious in a larger image (or in person, of course).
  • Also: since you included an Axe on the Wood Hex, a Scythe might be appropriate in the Wheat design (as a Tool related to the Resource). Just a thought.
  • On the Sheep Hex, I'm not sure I understand the purpose of the Scrolls. Is it supposed to represent Parchment? If so, it's not really very obvious — plus, I'd bet that most people think Parchment is just a fancy kind of paper, and don't even know that it's made from sheep skin, so the reference will be lost in most cases.
  • So it might be better to leave the Scrolls off. You don't need to show all the uses to which Sheep are put, after all; if you did, you'd have to include some lamb chops and mutton. ;) It's enough to show the animal itself — and if the hex is a bit empty, you could just include a few ewes along with that ram. Or maybe better yet, a Shepherd with a Shepherd's crook. (Keeping with the notion of related Tools, like the Axe and the Scythe.)
  • Also, the Sheep Hex is the only one of the three that looks a bit "scenic" rather than abstract. Maybe those fields and rolled-up bundles of wool are an unnecessary distraction? I wonder what it might look like with just a ram's *head*, repeated three times (perhaps with Shepherd's crooks between them). Again, just a thought.
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