Hello Game Crafter community!
I am a designer who is simply looking for feedback on designs I do for games. I plan to have heeps of posts in the future where you can give me your feedback about how you feel about designs I've done as well as any advice you would be willing to give, as it would be much appreciated!
More specifics will be added with each post I make asking for feedback. Thanks all for your help and I look forward to your opinions!
A Thinking Monk
So my first project I am going to be asking feedback on is something I have been working on for quite some time. I have felt for a long time now that custom wooden catan boards are... lacking in one way or another in terms of design aspect. Either the designs are complete garbage, or they just don't flow with each other and it is ultimately hard to tell which resource is which.
I will post pictures of "finished" hex tiles, and would love to have your opinions on the following:
1. Is the image visually appealing?
2. Do all the hexes flow together with one another?
3. Is something a little "off" on one of the tiles?
4. Any other things I could do to improve.
I will post each image individually. I have to get some of the photo's retaken, as my associate seems to have hired a monkey to take the photos and some are not showing up at all. I have all the resources completed, plus the desert, the board, and the trade tokens. Only thing I really don't have done is the number tokens at this point. The ones in the pictures are merely just for reference.
Also, the art is meant to be vector (line) cuts, no raster cuts. I want to stick with this art style on this project.
The only thing I will add is that all these images are 100% my own work, and are the property of Thinking Monk Studios (basically, mine). They cannot be used outside this forum for any purpose without consent from me.
Thanks again and please let me know what you think!
All three designs are nicely done, visually appealing, and they do indeed fit well together.
I have only a few very minor nitpicks / suggestions: