I am developing a game where each player has 20 life points and 10 (or sometimes 15) energy points. My first prototype I used the medium circle chits with one side being colored (red for life, blue for energy) and the other side being black. Both sides have an appropriate icon on them as well. The players would place them on a table and flip tokens over to the black side as needed to show that they were gone, and flip them back over if they regained that resource.
I am currently looking for other options to keep track of life/energy. One reason is that printing a large number of tokens becomes expensive production wise and I want my game's total price to go down. The other reason is that it is not always easy to look at big pile of messy tokens and know the other player's totals.
I was considering creating some kind of "board" that would have sliders. Or perhaps put colored transparent gems on a board of numbers. The slider idea doesn't seem to work at TGC because the sliders are meant for cardstock, not chipboards. The colored gems are kind of big and would mean a very crowded board (trying to fit it all into a medium pro box)
Here's a few ideas:
1. Shards are much cheaper than chits. They come in four different shapes, are printed on card stock, and you can get over a hundred for $2.59.
2. Another similar option to chits and shards- use Micro cards. 56 cards for $3.99. They're bigger than those little round bits and are rectangular so they might be a more appealing look and shape for conveying the information quickly at a glace.
3. You could always print some flat mats with some bubbles laid out on it, with numbers in the bubbles in sequential order. For life put 20 green bubbles, and then energy 10 or 15 blue bubbles, or what have you, and then, include some tokens or chips just to move around the bubbles as an indicator. There's plenty of tokens on the shop for around $.10 each, then for the mat you could use: Large Square Tile (8 for $6.82, 3.5"x3.5", 60 point thick cardboard), Various Mats (size price and quantity vary, on cardstock), or even a deck of Jumbo Cards (6 for $1.35, 3.5"x5.5").
4. Similar to #2, print mats, but instead of bubbles for sliding a token, put the numbers in boxes along the edge of the mat, and buy a slider clip, which clips onto the mat and can slide along the edge. The clips are $.13 a piece and come in different colors.
5. Alternate versions of 3 and 4, you could make the mat/tile/card circular, and include two for each player, one to cover each resource. You could move the token around the circle to indicate where you're at, or, the slider clip. Or combine the two circles into one donut shaped piece using the custom punchouts- make a donut with the number 0-20 on the outside, and 0-10 on the inside, and then put a clip on each edge, or move two separate tokens around.
6. Dual Dials are super stylish but also more expensive. $5.28 for 4.
If you're trying to fit loads of components into a smallish box, take a look at the Tiny Epic Games series from Gamelyn games. All of their games fit into boxes that are about the same size as the Game Crafter Medium Pro box, and they use excellent graphic design to cram a ton of info on small cards.
Tiny Epic Quest and Tiny Epic Galaxies, in particular, have a ton of info on a player card that is probably a Jumbo card size here.
You can find lots of Let's Play videos of that series on youtube.